Spoiler Guide: Giovanni's Great Machine - Chapter One: Part 1 & 2

Spoiler Guide: Giovanni's Great Machine - Chapter One: Part 1 & 2
Egg Bunny reward
Hail Adventurers,

Giovanni's Great Machine starts out stating that since Giovanni's mind may be muddled with the unstable Gloom it would be best to keep a close watch on him. Giovanni himself doesn't believe that he's been infected since his only goal is to help the kingdom, not destroy it.  Under the watchful eye of the other heroes, Giovanni begins planning a machine that will clear the rest of the Gloom.

Help him finish it!

Author Note: This latest event should start rolling out on October 20th depending on time zone. This is also a spoiler guide with details. If you prefer a guide with no details there is a non-spoiler overview available. As always, please keep in mind that anything can change according to the CVL team's whimsy. Good luck all!

Giovanni's Great Machine Final Reward:
Meryl is still reeling over her bad decision. Good, she's a terrible friend..
Our reward for finishing the entire event is a brown and white bunny that gives 4 eggs once fed with carrots. A 2x boost for the Weaver and 20 crowns will also be awarded.

Chapter One:
The Great Machine: Part 1 of 4 -
I feel for Gio. No one trusts him. Regardless, he is trying hard to rescue everyone. 
Collecting 4 new Silver Wires: 

If buying/trading from Alliance/Global Market is not an option there are other alternatives to acquiring Silver Wire.

Dragon's Clutch: Send off Bluebelle to explore this Place of Legend. If you do not have Bluebelle then Rill has a decent chance as well.

Butterfly Oracle: Send off Leif with fellow heroes. A combination to try out is Leif,  Bayoo, Tanya, Konley, Willow, and Thunderhoof

Glurb - Cycling through his mini-quest can result in him offering Silver Wire.

Wheel of Wishes - If you happen to spin the wheel and it lands on a Silver Wire it will count toward your requirement. Remember that if you don't see the Silver Wire being offered you can close the Wheel, then click on it again. It'll randomize the rewards each time you open/close. Keep at it until you see a Silver Wire being offered then take a chance.

Cooking 3 Red Hot Bread Twists: 
At the Bakery -
Total:
12 Chili Peppers  - Harvest the Volcanic Pepper field.
9 Oats - Harvest Oat field.

Collecting 4 Copper Ore: 
These can also be traded back/forth on the ship. However you can also harvest from the Copper Mine. If you have a lion statue, scarecrow, or the temple you can put your mine next to them to get an extra ore per harvest.

Chapter One:
The Great Machine: Part 2 of 4 -
If Gio & Meryl are such close friends...why the shock that his invention would work?
Crafting 8 Reinforced Gloves: 
At the Tailor -
Total:
24 Plain Gloves  - Shear those fluffy sheep of their wool! = 96 Wool
8 Brass Ingots - Knock on Giovanni's door and yoink a brass ingot from his hands. He'll love it... or you can send him off to explore Mount Cinder/Griffon's Roost for a chance that an ingot will drop.

Crafting 8 Brass Weights: :
At the Gadget Shoppe -
8 Brass Ingots - Harvest from Gio's home every 15 minutes(Don't forget Quick spells or trading) or you can send him off to explore Mount Cinder/Griffon's Roost for a chance that an ingot will drop.


Collecting 6 Obsidian Shards: 
If buying/trading from Alliance/Global Market is not an option. Send off Giovanni with two other heroes to explore Mount Cinder for a chance at a shard. Don't forget to clear your cache/history on occasion(after saving of course) to help the random chance of the shard dropping a bit.

Onward to Spoiler Guide: Giovanni's Great Machine - Chapter One: Part 3 & 4

~*~ Thank you Royal Rebecca for catching the 'chapter two' mistake! ~*~

Happy Playing!
-Masaya of 
CastleVille Legend

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